#ifndef _WINDOW_STEG
#define _WINDOW_STEG

#include"Video.h"

#define D_TXT 0x78
#define D_HOT 0x79
#define D_HIL 0x2

#define DEF  5
#define STR 20
#define MAX 10

// Class Window begins
class Window
{
	int Width, Height, TitlePos;
	char *Title;
	Rectangle WindowRect;

	public:
		Window();
		Window(char *, int, int);
		~Window();

		void createWindow(char *, int, int);
		void setXY(int, int);
		int getWidth();
		int getHeight();
		Rectangle getWindowRect();
		void showWindow();
};
#endif